I'm a Polyvalent Video game artist : I mainly do 3D environments, but I have a great interest and a good set of skills in 2D art, Prototyping, coding, VFX, and technical art.
Modern Combat Versus, And various titles
-Environment modeling/texture/level art.
-Shaders/houdini tools/RnD...
Working on various project, doing differents thing : 3D retakes, Quality check and helping improve visual quality, Documentation writing, FX, Prototyping, Scripting, ...
Projects/IPs worked on : Ice Age, Siegefall, Ocean Odyssey, Disney, Marvel, Heroes of Order & Chaos, ...
3D environment artist at Ubisoft.
Ghost Recon Wildlands / Watch_Dogs / Watch_Dogs Bad Blood
Internship. 3D modeling/Texturing/unwrapping for a cartoony mmorpg